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Modelling massacres. The agent-based modelling of catastrophic events using skeletal data from archaeological excavations

机译:建模屠杀。 基于代理的灾难性事件建模,使用来自考古挖掘的骨架数据

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This article describes the agent-based modelling of catastrophic events using skeletal data from archaeological excavations with special regard to massacres and inter-personal violence. It is well-known, that the age and sex distributions of massacre sites and normal cemeteries formed over an extended period of use show drastic differences (Margerison & Knusel 2002). Living populations and cemetery populations have different distributions of the average ages of the individuals living in the group/interred in the cemetery. However, the problems of correctly ageing skeletal human remains and mixed contexts, in which both attritional and catastrophic influences can be found, require an analytical tool which allows researchers to try out and play through different scenarios. The Population & Cemetery Simulator (PCS) allows researchers to model massacres. The Neolithic massacre of Talheim and a possible Late Neolithic war grave in central Iberia are presented as examples.
机译:本文介绍了使用来自考古挖掘的骨骼数据与屠杀和人间暴力特别的骨骼数据的基于代理的灾难性事件建模。 众所周知,大屠杀部位的年龄和性别分布和在延长使用期间形成的正常墓地显示出剧烈差异(Margerison&Knusel 2002)。 生活人口和墓地人口有不同的分布,居住在墓地集团/ Interramery中的个人的平均年龄。 然而,可以找到正确衰老的骨骼遗骸和混合环境的问题,其中可以找到如何进行的灾难和灾难性影响,需要一个分析工具,使研究人员能够通过不同的场景进行尝试和播放。 人口和公墓模拟器(PC)允许研究人员模拟屠杀。 塔希姆的新石器时代大屠杀和中央伊比利亚可能晚新石器时代的战争坟墓作为例子呈现。

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