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TeachEnG: a Teaching Engine for Genomics

机译:教学:基因组学的教学引擎

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Motivation: Bioinformatics is a rapidly growing field that has emerged from the synergy of computer science, statistics and biology. Given the interdisciplinary nature of bioinformatics, many students from diverse fields struggle with grasping bioinformatic concepts only from classroom lectures. Interactive tools for helping students reinforce their learning would be thus desirable. Here, we present an interactive online educational tool called TeachEnG (acronym for Teaching Engine for Genomics) for reinforcing key concepts in sequence alignment and phylogenetic tree reconstruction. Our instructional games allow students to align sequences by hand, fill out the dynamic programming matrix in the Needleman-Wunsch global sequence alignment algorithm, and reconstruct phylogenetic trees via the maximum parsimony, Unweighted Pair Group Method with Arithmetic mean (UPGMA) and Neighbor-Joining algorithms. With an easily accessible interface and instant visual feedback, TeachEnG will help promote active learning in bioinformatics.
机译:动机:生物信息学是一种快速增长的领域,从计算机科学,统计和生物学的协同作用中出现。鉴于生物信息学的跨学科性质,许多来自不同田地的学生只能从课堂讲座中抓住生物信息概念。因此,有助于帮助学生加强学习的互动工具将是可取的。在这里,我们展示了一个互动的在线教育工具,称为施工(用于基因组学的教学引擎的首字母缩略词),用于加强序列对准和系统发育树重建中的关键概念。我们的教学游戏允许学生用手将序列对齐,填写针对Wunsch全局序列对准算法中的动态编程矩阵,并通过最大的规定,通过算术平均值(Upgma)和邻近的邻近的邻近分析来重建系统发育树。算法。通过易于访问的界面和即时视觉反馈,施工将有助于促进生物信息学中的积极学习。

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