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Investigation of the spectral reflectance and bidirectional reflectance distribution function of sea foam layer by the Monte Carlo method

机译:蒙特卡罗方法研究海泡层的光谱反射率和双向反射率分布函数

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摘要

Spectral properties of sea foam greatly affect ocean color remote sensing and aerosol optical thickness retrieval from satellite observation. This paper presents a combined Mie theory and Monte Carlo method to investigate visible and near-infrared spectral reflectance and bidirectional reflectance distribution function (BRDF) of sea foam layers. A three-layer model of the sea foam is developed in which each layer is composed of large air bubbles coated with pure water. A pseudo-continuous model and Mie theory for coated spheres is used to determine the effective radiative properties of sea foam. The one-dimensional Cox-Munk surface roughness model is used to calculate the slope density functions of the wind-blown ocean surface. A Monte Carlo method is used to solve the radiative transfer equation. Effects of foam layer thickness, bubble size, wind speed, solar zenith angle, and wavelength on the spectral reflectance and BRDF are investigated. Comparisons between previous theoretical results and experimental data demonstrate the feasibility of our proposed method. Sea foam can significantly increase the spectral reflectance and BRDF of the sea surface. The absorption coefficient of seawater near the surface is not the only parameter that influences the spectral reflectance. Meanwhile, the effects of bubble size, foam layer thickness, and solar zenith angle also cannot be obviously neglected. (C) 2015 Optical Society of America
机译:海洋泡沫的光谱特性极大地影响了海洋颜色遥感和从卫星观测中获取的气溶胶光学厚度。本文提出了一种结合米氏理论和蒙特卡罗方法研究海泡层的可见和近红外光谱反射率和双向反射率分布函数(BRDF)的方法。开发了一个三层的海泡沫模型,其中的每一层都由覆盖有纯净水的大气泡组成。拟连续模型和米氏理论用于涂层球体用于确定海泡的有效辐射特性。一维Cox-Munk表面粗糙度模型用于计算风吹海面的坡度密度函数。蒙特卡罗方法用于求解辐射传递方程。研究了泡沫层厚度,气泡大小,风速,太阳天顶角和波长对光谱反射率和BRDF的影响。先前的理论结果和实验数据之间的比较证明了我们提出的方法的可行性。海泡可以显着增加海面的光谱反射率和BRDF。地表附近海水的吸收系数不是影响光谱反射率的唯一参数。同时,气泡大小,泡沫层厚度和太阳天顶角的影响也不能被忽略。 (C)2015年美国眼镜学会

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