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Review of three-dimensional holographic imaging by multiple-viewpoint-projection based methods

机译:基于多视点投影的三维全息成像技术综述

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Methods of generating multiple viewpoint projection holograms of three-dimensional (3-D) realistic objects illuminated by incoherent white light are reviewed in this paper. Using these methods, it is possible to obtain holograms with a simple digital camera, operating in regular light conditions. Thus, most disadvantages characterizing conventional digital holography, namely the need for a powerful, highly coherent laser and extreme stability of the optical system, are avoided. The proposed holographic processes are composed of two stages. In the first stage, regular intensity-based images of the 3-D scene are captured from multiple points of view by a simple digital camera. In the second stage, the acquired projections are digitally processed to yield the complex digital hologram of the 3-D scene, where no interference is involved in the process. For highly reflecting 3-D objects, the resulting hologram is equivalent to an optical hologram of the objects recorded from the central point of view. We first review various methods to acquire the multiple viewpoint projections. These include the use of a microlens array and a macrolens array, as well as digitally generated projections that are not acquired optically. Next, we show how to digitally process the acquired projections to Fourier, Fresnel, and image holograms. Additionally, to obtain certain advantages over the known types of holograms, the proposed hybrid optical-digital process can yield novel types of holograms such as the modified Fresnel hologram and the protected correlation hologram. The prospective goal of these methods is to facilitate the design of a simple and portable digital holographic camera that can be useful for a variety of practical applications, including 3-D video acquisition and various types of biomedical imaging. We review several of these applications to signify the advantages of multiple viewpoint projection holography.
机译:本文综述了非相干白光照射下的三维(3-D)现实物体多视点投影全息图的生成方法。使用这些方法,可以使用简单的数码相机在常规光照条件下获得全息图。因此,避免了表征传统数字全息术的大多数缺点,即对强大,高度相干的激光器的需求以及光学系统的极高稳定性。拟议的全息过程包括两个阶段。在第一阶段,通过简单的数码相机从多个角度捕获3-D场景的基于强度的常规图像。在第二阶段,对获取的投影进行数字处理,以生成3-D场景的复杂数字全息图,该过程中不涉及任何干扰。对于高反射3-D对象,所得全息图等效于从中心角度记录的对象的光学全息图。我们首先回顾各种获取多视点投影的方法。这些包括使用微透镜阵列和微距透镜阵列,以及无法通过光学手段获得的数字生成的投影。接下来,我们展示如何数字化处理对傅立叶,菲涅耳和图像全息图的投影。另外,为了获得优于已知类型的全息图的某些优点,提出的混合光学数字过程可以产生新颖类型的全息图,例如修改的菲涅耳全息图和受保护的相关全息图。这些方法的预期目标是促进简单便携式数字全息相机的设计,该相机可用于多种实际应用,包括3-D视频采集和各种类型的生物医学成像。我们回顾了其中的几种应用,以表明多视点投影全息技术的优势。

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