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首页> 外文期刊>電子情報通信学会技術研究報告. ヒュ-マン情報処理. Human Information Processing >A Middleware Architecture for On-the-fly Application Modification in Ubiquitous Augmented Reality
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A Middleware Architecture for On-the-fly Application Modification in Ubiquitous Augmented Reality

机译:一种无处不在的增强现实中即时应用程序修改的中间件体系结构

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摘要

In the combination of ubiquitous computing and augmented reality areas, UAR, users move in an environment created from a myriad of computing devices and, depending on location, engage in collaboration activities with different augmented systems. In this paper we propose a middleware and a management solution to flexible application switching relative to user location. Based on a reflective architecture, the proposed middleware supports various network services and different application configurations. Furthermore, by downloading the missing components, applications can be composed on the fly. On the other hand, the proposed data management solution divides the environment in a hierarchy of areas, where each area keeps information about applications and their required components, as well as links to download servers. The concept is exemplified through a demo-system that allows a user entering an area to query for and join an AR application.
机译:通过将无处不在的计算和增强现实区域(UAR)结合起来,用户可以在由无数计算设备创建的环境中移动,并根据位置参与与不同增强系统的协作活动。在本文中,我们提出了一种中间件和一种管理解决方案,用于相对于用户位置的灵活应用程序切换。基于反射体系结构,所提出的中间件支持各种网络服务和不同的应用程序配置。此外,通过下载缺少的组件,可以动态地编写应用程序。另一方面,提出的数据管理解决方案将环境划分为区域层次结构,每个区域都保留有关应用程序及其所需组件的信息以及下载服务器的链接。通过演示系统举例说明了该概念,该演示系统允许用户进入区域以查询和加入AR应用程序。

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