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Harvesting idle CPU resources for desktop grid computing while limiting the slowdown generated to end-users

机译:收集空闲的CPU资源用于桌面网格计算,同时将生成的速度限制在最终用户身上

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We address the challenge of both harvesting idle CPU resources on off-the-shelf desktops donated to Desktop Grid Computing while at once limiting the slowdown generated to the resource owner, also known as end-user, to customized values. In this context, slowdown is studied as the increase in completion times of end-user tasks while a Desktop Grid harvests idle CPU resources by executing CPU intensive workloads. To achieve this, we deploy two Desktop Grids, one virtualization-based (UnaCloud) and one agent-based (BOINC). We then quantify the slowdown generated to simultaneously-running, end-user tasks. The results show that dynamic performance and energy-efficient technologies, specifically overclocking features, directly affect the slowdown generated to the end-user when incorporated into the processor used by the Desktop Grid. Furthermore, we propose, implement, and test a first set of resource allocation policies for the BOINC client in order to effectively harvest idle CPU resources while avoiding to exceed a customizable slowdown limit.
机译:我们要解决的挑战是,既要在捐赠给Desktop Grid Computing的现成台式机上收获闲置的CPU资源,又要立即将生成给资源所有者(也称为最终用户)的速度降低到自定义值。在这种情况下,当桌面网格通过执行CPU密集型工作负载来获取空闲的CPU资源时,会以最终用户任务完成时间的增加来研究减速。为此,我们部署了两个桌面网格,一个基于虚拟化(UnaCloud),一个基于代理(BOINC)。然后,我们对同时运行的最终用户任务产生的速度进行量化。结果表明,动态性能和高能效技术(特别是超频功能)将被并入Desktop Grid使用的处理器后,会直接影响最终用户产生的速度下降。此外,我们提出,实施和测试BOINC客户端的第一组资源分配策略,以有效地获取空闲的CPU资源,同时避免超过可自定义的减速限制。

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