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Generation of 3D facial images using video images and a facial muscle based model

机译:使用视频图像和基于面部肌肉的模型生成3D面部图像

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摘要

A high speed, high precision method for constructing 3D human facial images Utilizing the characteristics of video images directly is proposed. A 3D facial model composed of 3D polygons and a 2D facial muscle model. is constructed from two orthogonal facial images. Video input flames are modified, and the movements of facial feature points are measured based on the contraction rule of facial muscles. The vertices of the 3D polygons are altered adaptively according to the positions of the feature points, and the modified input flame is texture mapped directly onto to the model. This method was implemented using an ordinary CCD camera and computer, and a fundamental experiment using one person's data showed its effectiveness.
机译:提出了一种直接利用视频图像特征构建高速,高精度的3D人脸图像的方法。由3D多边形和2D面部肌肉模型组成的3D面部模型。由两个正交的面部图像构成。修改视频输入火焰,并根据面部肌肉的收缩规则测量面部特征点的运动。根据特征点的位置自适应地更改3D多边形的顶点,并将修改后的输入火焰直接纹理映射到模型上。该方法是使用普通的CCD相机和计算机实现的,并且使用一个人的数据进行的基础实验证明了该方法的有效性。

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