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BOUNDARY CONFORMING DELAUNAY MESH GENERATION

机译:边界一致性延迟网格生成

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摘要

plices such that all boundary simplices satisfy the generalized Gabriel property. It's dual is a Voronoipartition of the same domain which is preferable for Voronoi-box based finite volume schemes. For ar-bitrary 2D polygonal regions, such meshes can be generated in optimal time and size. For arbitrary3D polyhedral domains, however, this problem remains a challenge. The main contribution of this pa-per is to show that boundary conforming Delaunay meshes for 3D polyhedral domains can be gener-ated efficiently when the smallest input angle of the domain is bounded by arccos 1/3 70.53. In ad-dition, well-shaped tetrahedra and appropriate mesh size can be obtained. Our new results areachieved by reanalyzing a classical Delaunay refinement algorithm. Note that our theoretical guaran-tee on the input angle (70.53°) is still too strong for many practical situations. We further discuss vari-ants of the algorithm to relax the input angle restriction and to improve the mesh quality.
机译:使得所有边界简化都满足广义Gabriel属性。对偶是相同域的Voronoi分区,对于基于Voronoi-box的有限体积方案更可取。对于任意2D多边形区域,可以在最佳时间和大小下生成此类网格。但是,对于任意3D多面体域,此问题仍然是一个挑战。该论文的主要贡献在于,当该域的最小输入角由arccos 1/3 70.53界定时,可以有效地生成3D多面体域的边界符合Delaunay网格。此外,可以获得形状良好的四面体和适当的筛目尺寸。通过重新分析经典的Delaunay细化算法可以达到我们的新结果。请注意,对于许多实际情况,我们在输入角度(70.53°)上的理论保证仍然过强。我们将进一步讨论该算法的变体,以放宽输入角度限制并改善网格质量。

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