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Perception of successive brief objects as a function of stimulus onset asynchrony: model experiments based on two-stage synchronization of neuronal oscillators

机译:连续短暂对象的感知与刺激发作异步性的函数:基于神经元振荡器两阶段同步的模型实验

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摘要

Recently we introduced a new version of the perceptual retouch model incorporating two interactive binding operations-binding features for objects and binding the bound feature-objects with a large scale oscillatory system that acts as a mediary for the perceptual information to reach consciousness-level representation. The relative level of synchronized firing of the neurons representing the features of an object obtained after the second-stage synchronizing modulation is used as the equivalent of conscious perception of the corresponding object. Here, this model is used for simulating interaction of two successive featured objects as a function of stimulus onset asynchrony (SOA). Model output reproduces typical results of mutual masking-with shortest and longest SOAs first and second object correct perception rate is comparable while with intermediate SOAs second object dominates over the first one. Additionally, with shortest SOAs misbinding of features to form illusory objects is simulated by the model.
机译:最近,我们引入了一种新版本的感知修饰模型,该模型结合了两个交互式绑定操作-绑定对象的特征,以及将绑定的特征对象与大规模的振荡系统绑定,该振荡系统充当感知信息到达意识水平表示的中介。在第二阶段同步调制之后获得的代表对象特征的神经元的同步触发的相对水平被用作对相应对象的有意识感知的等效值。在这里,此模型用于模拟两个连续的特征对象之间的相互作用,作为刺激发作异步(SOA)的函数。模型输出再现了相互掩蔽的典型结果-最短和最长的SOA第一对象和第二个对象的正确感知率是可比的,而在中间SOA中,第二个对象在第一个对象上占主导地位。此外,通过最短的SOA,模型可以模拟特征错配以形成虚幻对象的情况。

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