首页> 外文期刊>Journal of the Optical Society of America, A. Optics, image science, and vision >Curvature-based perceptual singularities and texture saliency with early vision mechanisms
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Curvature-based perceptual singularities and texture saliency with early vision mechanisms

机译:基于曲率的感知奇异性和纹理显着性及早期视觉机制

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Recent work has shown that salient perceptual singularities occur in visual textures even in the absence of feature gradients. In smoothly varying orientation-defined textures, these striking non-smooth percepts can be predicted from two texture curvatures, one tangential and one normal [Proc. Natl. Acad. Sci. USA 103, 15704 (2006)]. We address the issue of detecting these perceptual singularities in a biologically plausible manner and present three different models to compute the tangential and normal curvatures using early cortical mechanisms. The first model relies on the response summation of similarly scaled even-symmetric simple cells at different positions by utilizing intercolumnar interactions in the primary visual cortex (V1). The second model is based on intracolumnar interactions in a two-layer mechanism of simple cells having the same orientation tuning but significantly different scales. Our third model uses a three-layer circuit in which both even-symmetric and odd-symmetric receptive fields (RFs) are used to compute all possible directional derivatives of the dominant orientation, from which the tangential and normal curvatures at each spatial position are selected using nonlinear shunting inhibition. We show experimental results of all three models, we outline an extension to oriented textures with multiple dominant orientations at each point, and we discuss how our results may be relevant to the processing of general textures.
机译:最近的工作表明,即使没有特征梯度,视觉纹理中也会出现明显的感知奇点。在平滑变化的方向定义的纹理中,可以从两个纹理曲率(一个切向和一个法线)预测这些惊人的非平滑感知。 Natl。学院科学USA 103,15704(2006)]。我们解决了以生物学上合理的方式检测这些感知奇点的问题,并提出了三种不同的模型来使用早期皮质机制来计算切向曲率和法向曲率。第一个模型通过利用初级视觉皮层(V1)中的列间交互作用,在不同位置依靠相似缩放的偶数对称单细胞的响应求和。第二个模型基于两层机制的简单单元格中的列内相互作用,这些单元格具有相同的方向调整但比例明显不同。我们的第三个模型使用三层电路,其中使用偶数对称和奇数对称的接收场(RF)来计算主导方向的所有可能方向导数,从中选择每个空间位置的切向曲率和法向曲率使用非线性分流抑制。我们展示了所有这三个模型的实验结果,概述了在每个点具有多个主导方向的定向纹理的扩展,并讨论了我们的结果如何与一般纹理的处理相关。

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