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General method for the determination of matrix coefficients for high-order optical system modeling

机译:确定高阶光学系统建模矩阵系数的通用方法

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The nonlinear transformations incurred by the rays in an optical system can be suitably described by matrices to any desired order of approximation. In systems composed of uniform refractive-index elements each individual ray refraction or translation has an associated matrix, and a succession of transformations corresponds to the product of the respective matrices. A general method is described to find the matrix coefficients for translation and surface refraction, irrespective of the surface shape or the order of approximation. The choice of coordinates is unusual, as the orientation of the ray is characterized by the direction cosines rather than by the slopes; this is shown to greatly simplify and generalize coefficient calculation. Two examples are shown in order to demonstrate the power of the method: The first is the determination of seventh-order coefficients for spherical surfaces, and the second is the determination of third-order coefficients for a toroidal surface.
机译:可以通过矩阵将光学系统中光线引起的非线性变换适当地描述为任何所需的近似阶次。在由均匀折射率元素组成的系统中,每个单独的光线折射或平移都具有关联的矩阵,并且一系列转换对应于各个矩阵的乘积。描述了一种通用方法,用于查找平移和表面折射的矩阵系数,而与表面形状或近似顺序无关。坐标的选择是不寻常的,因为射线的方向是由余弦方向而不是斜率来表征的。这表明可以大大简化和概括系数计算。为了证明该方法的功效,显示了两个示例:第一个是确定球面的七阶系数,第二个是确定环形曲面的三阶系数。

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