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Extension of the Lattice-Boltzmann method for direct simulation of suspended particles near contact

机译:扩展Lattice-Boltzmann方法以直接模拟接近接触的悬浮颗粒

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Computational methods based on the solution of the lattice-Boltzmann equation have been demonstrated to be effective for modeling a variety of fluid flow systems including direct simulation of particles suspended in fluid. Applications to suspended particles, however, have been limited to cases where the gap width between solid particles is much larger than the size of the lattice unit. The present extension of the method removes this limitation and improves the accuracy of the results even when two solid surfaces are near contact. With this extension, the forces on two moving solid particles, suspended in a fluid and almost in contact with each other, are calculated. Results are compared with classical lubrication theory. The accuracy and robustness of this computational method are demonstrated with several test problems. [References: 22]
机译:事实证明,基于格-玻尔兹曼方程解的计算方法可有效地建模各种流体流动系统,包括直接模拟悬浮在流体中的颗粒。然而,对悬浮颗粒的应用仅限于固体颗粒之间的间隙宽度比晶格单元的尺寸大得多的情况。该方法的当前扩展消除了该限制,并且即使当两个固体表面接近接触时也提高了结果的准确性。通过这种扩展,可以计算出悬浮在流体中并且几乎彼此接触的两个移动的固体颗粒上的力。将结果与经典润滑理论进行比较。通过几个测试问题证明了该计算方法的准确性和鲁棒性。 [参考:22]

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