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An iterative algorithm for hardware-software partitioning, hardware design space exploration and scheduling

机译:硬件-软件分区,硬件设计空间探索和调度的迭代算法

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The paper proposes a novel heuristic technique for integrated hardware-software partitioning, hardware design space exploration and scheduling. The technique maps an application specified as a task graph on a heterogeneous architecture with an objective to minimize the latency of the task graph subject to the area constraint on the hardware coprocessor. The technique uses an iterative approach where the partitioner decides the processor mapping and HW design points of some tasks. The scheduler then simultaneously decides the processor mapping, HW design point and schedule time of the remaining tasks. There exists a tight coupling between the two design stages allowing them to produce superior quality designs in fewer iterations. The technique accounts for the time overheads due to inter-processor/intra-processor communication and shared memory access conflicts. It can therefore be used for both communication intensive and computation intensive applications. The technique also considers dynamic reconfiguration capability of the hardware coprocessor. The technique performs tradeoff analysis and maps hardware tasks to mutually exclusive temporal segments if this results in lower latency. The effectiveness of the technique is demonstrated by a case study of the JPEG image compression algorithm, comparison with an optimal ILP based approach and experimentation with synthetic graphs.
机译:本文提出了一种新的启发式技术,用于集成的软硬件分区,硬件设计空间探索和调度。该技术将指定为任务图的应用程序映射到异构体系结构上,其目标是在硬件协处理器上受区域约束的情况下最小化任务图的等待时间。该技术使用一种迭代方法,其中分区程序确定某些任务的处理器映射和硬件设计点。然后,调度程序同时确定处理器映射,硬件设计点和其余任务的调度时间。两个设计阶段之间存在紧密的联系,从而使他们能够以更少的迭代次数生成高质量的设计。该技术解决了由于处理器间/处理器内通信和共享内存访问冲突导致的时间开销。因此,它可以用于通信密集型和计算密集型应用程序。该技术还考虑了硬件协处理器的动态重新配置功能。该技术执行权衡分析,并将硬件任务映射到互斥的时间段(如果这会导致较低的延迟)。通过对JPEG图像压缩算法进行案例研究,与基于ILP的最佳方法进行比较以及对合成图进行实验,证明了该技术的有效性。

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