首页> 外文期刊>Journal of Neurophysiology >Active learning: learning a motor skill without a coach.
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Active learning: learning a motor skill without a coach.

机译:主动学习:无需教练即可学习运动技能。

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When we learn a new skill (e.g., golf) without a coach, we are "active learners": we have to choose the specific components of the task on which to train (e.g., iron, driver, putter, etc.). What guides our selection of the training sequence? How do choices that people make compare with choices made by machine learning algorithms that attempt to optimize performance? We asked subjects to learn the novel dynamics of a robotic tool while moving it in four directions. They were instructed to choose their practice directions to maximize their performance in subsequent tests. We found that their choices were strongly influenced by motor errors: subjects tended to immediately repeat an action if that action had produced a large error. This strategy was correlated with better performance on test trials. However, even when participants performed perfectly on a movement, they did not avoid repeating that movement. The probability of repeating an action did not drop below chance even when no errors were observed.This behavior led to suboptimal performance. It also violated a strong prediction of current machine learning algorithms, which solve the active learning problem by choosing a training sequence that will maximally reduce the learner's uncertainty about the task. While we show that these algorithms do not provide an adequate description of human behavior, our results suggest ways to improve human motor learning by helping people choose an optimal training sequence.
机译:当我们在没有教练的情况下学习新技能(例如高尔夫)时,我们就是“主动学习者”:我们必须选择要训练的任务的特定组成部分(例如铁杆,驾驶员,轻击棒等)。是什么指导我们选择训练顺序?人们做出的选择与尝试优化性能的机器学习算法所做的选择相比如何?我们要求受试者在四个方向上移动时学习机器人工具的新颖动力。他们被指示选择他们的练习指导,以在随后的测试中最大化他们的表现。我们发现他们的选择受到运动错误的强烈影响:如果该动作产生了很大的错误,受试者倾向于立即重复一个动作。该策略与测试试验中更好的性能相关。但是,即使参与者在某个动作上表现出色,他们也不会避免重复该动作。即使没有观察到错误,重复执行动作的可能性也不会低于机会,这种行为导致性能欠佳。它也违反了对当前机器学习算法的强烈预测,该算法通过选择训练序列来最大程度地减少学习者对任务的不确定性,从而解决了主动学习问题。虽然我们表明这些算法不能提供对人类行为的充分描述,但我们的结果提出了通过帮助人们选择最佳训练序列来改善人类运动学习的方法。

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