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Games among cannibals: competition to cannibalize and parent-offspring conflict lead to increased sibling cannibalism

机译:食人族之间的游戏:食人族的竞争和父母与子女的冲突导致同胞食人症的加剧

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Sibling cannibalism occurs in many species, yet understanding of sibling cannibalism as an adaptation currently lags behind understanding of other antagonistic interactions among siblings. Observed sibling cannibalism phenotypes likely reflect the interaction between competitive games among siblings and parent-offspring conflict. Using a game-theoretic approach, we derive optimal offspring cannibalism behaviour and parental modifiers that limit or facilitate cannibalism. The results are compared to contemporary frequency-independent analysis. With the addition of game interactions among siblings or parent-offspring co-evolution, our model predicts increased cannibalism (compared to the frequency-independent prediction), as offspring compete to eat siblings. When infertile eggs are present - strengthening competition - offspring risk eating viable siblings in order to gain access to infertile eggs, intensifying parent-offspring conflict. We use the results to make new predictions about the occurrence of sibling cannibalism. Additionally, we demonstrate the utility of trophic egg laying as a maternal mechanism to promote egg eating.
机译:同胞食人症发生在许多物种中,但目前对同胞食人症作为一种适应的理解落后于对同胞之间其他拮抗相互作用的理解。观察到的同胞自相残杀表型可能反映了同胞之间竞争性博弈与父母-子女冲突之间的相互作用。使用博弈论方法,我们得出了最佳的后代食人行为和限制或促进食人行为的父母修饰语。将结果与当代频率独立分析进行比较。通过增加兄弟姐妹之间的博弈互动或父母-后代共同进化,我们的模型预测,由于后代争夺吃兄弟姐妹的机会,自相残杀的人数增加(与频率独立的预测相比)。当存在不育卵时-加强竞争-后代冒着食用可行的兄弟姐妹以获得不育卵的风险,加剧了亲子冲突。我们使用结果对同胞自相残杀的发生做出新的预测。此外,我们展示了营养蛋产卵作为促进产蛋的母体机制的实用性。

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