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首页> 外文期刊>Journal of Applied Remote Sensing >Low-bit rate exploitation-based lossy hyperspectral image compression
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Low-bit rate exploitation-based lossy hyperspectral image compression

机译:基于低比特率利用的有损高光谱图像压缩

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Hyperspectral image compression has become increasingly important in data exploitation because of enormous data volumes and high redundancy provided by hundreds of contiguous spectral channels. Since a hyperspectral image can be viewed as a 3-dimensional (3D) image cube, many efforts have been devoted to extending 2D image compression techniques to perform 3D image compression on hyperspectral image cubes. Unfortunately, some major issues generally encountered in hyperspectral data exploitation at low or very low-bit rate compression, for example, subpixels and mixed pixels which do not occur in traditional pure pixel-based image compression are often overlooked in such a 2D-to-3D compression. Accordingly, a direct application of 2D-to-3D compression techniques to hyperspectral image cubes without taking precaution may result in significant loss of crucial spectral information provided by subtle substances such as small objects, anomalies during low bit-rate lossy compression. This paper takes a rather different view by investigating lossy hyperspectral compression from a perspective of exploring spectral information, referred to as exploitation-based lossy compression and further develops spectral/spatial hyperspectral image compression to effectively preserve crucial and vital spectral information of objects which are generally missed by commonly used mean-squared error (MSE) or signal-to-noise ratio (SNR)-based compression techniques when lossy compression is performed at low bit rates. In order to demonstrate advantages of the proposed spectral/spatial compression approach applications of subpixel target detection and mixed pixel analysis are used for experiments for performance evaluation.
机译:由于数百个连续光谱通道提供的巨大数据量和高冗余度,高光谱图像压缩在数据开发中已变得越来越重要。由于高光谱图像可以看作是3维(3D)图像立方体,因此已经进行了许多努力来扩展2D图像压缩技术以对高光谱图像立方体执行3D图像压缩。不幸的是,在低或极低比特率压缩下高光谱数据开发中通常会遇到一些主要问题,例如,在传统的基于纯像素的图像压缩中通常不会出现的子像素和混合像素在这种2D到3D压缩。因此,在不采取预防措施的情况下将2D到3D压缩技术直接应用于高光谱图像立方体可能会导致低位速率有损压缩过程中由诸如小物体之类的细微物质提供的关键光谱信息的重大损失。本文从探索光谱信息的角度研究有损高光谱压缩(称为基于开发的有损压缩),采取了截然不同的观点,并进一步开发了光谱/空间高光谱图像压缩以有效保存通常是物体的关键和重要光谱信息。当以低比特率执行有损压缩时,常用的基于均方误差(MSE)或基于信噪比(SNR)的压缩技术会遗漏。为了证明所提出的频谱/空间压缩方法的优点,将亚像素目标检测和混合像素分析的应用用于性能评估的实验。

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