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3-D Voronoi tessellation algorithms

机译:3-D Voronoi镶嵌算法

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摘要

We consider the discrete Voronoi diagram in the three-dimensional space, that is, the Voronoi tessellation of a 3-D binary image. The input to the tessellation algorithm is a 3-D image containing a set of pixels of value 0 (generators). The goal is to classify the rest of the pixels to the nearest generator. This paper gives a simple algorithm for computing the Voronoi tessellation map of a 3-D binary image. It runs in O(N-3) time for an N x N x N input image. A hardware algorithm is also presented, which computes the 3-D Voronoi tessellation map in O(N-2) time on an O(N-3)-cell array.
机译:我们考虑三维空间中的离散Voronoi图,即3-D二值图像的Voronoi镶嵌。细分算法的输入是包含一组值为0的像素(生成器)的3-D图像。目标是将其余像素分类到最近的生成器。本文给出了一种简单的算法来计算3-D二值图像的Voronoi镶嵌图。对于N x N x N输入图像,它以O(N-3)时间运行。还提出了一种硬件算法,该算法在O(N-3)单元阵列上以O(N-2)时间计算3-D Voronoi镶嵌图。

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