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首页> 外文期刊>Topics in stroke rehabilitation >Novel virtual reality system integrating online self-face viewing and mirror visual feedback for stroke rehabilitation: Rationale and feasibility
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Novel virtual reality system integrating online self-face viewing and mirror visual feedback for stroke rehabilitation: Rationale and feasibility

机译:新颖的虚拟现实系统,集成了在线自我面孔查看和镜像视觉反馈,可用于中风康复:原理和可行性

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Purpose: To introduce the rationale of a novel virtual reality system based on self-face viewing and mirror visual feedback, and to examine its feasibility as a rehabilitation tool for poststroke patients. Method: A novel motion capture virtual reality system integrating online self-face viewing and mirror visual feedback has been developed for stroke rehabilitation.The system allows the replacement of the impaired arm by a virtual arm. Upon making small movements of the paretic arm, patients view themselves virtually performing healthy full-range movements. A sample of 6 patients in the acute poststroke phase received the virtual reality treatment concomitantly with conservative rehabilitation treatment. Feasibility was assessed during 10 sessions for each participant. Results: All participants succeeded in operating the system, demonstrating its feasibility in terms of adherence and improvement in task performance. Patients' performance within the virtual environment and a set of clinical-functional measures recorded before the virtual reality treatment, at 1 week, and after 3 months indicated neurological status and general functioning improvement. Conclusions: These preliminary results indicate that this newly developed virtual reality system is safe and feasible. Future randomized controlled studies are required to assess whether this system has beneficial effects in terms of enhancing upper limb function and quality of life in poststroke patients.
机译:目的:介绍一种基于自我面部观察和镜像视觉反馈的新型虚拟现实系统的原理,并检验其作为中风后患者康复工具的可行性。方法:开发了一种新颖的运动捕捉虚拟现实系统,该系统结合了在线自我面孔查看和镜像视觉反馈,可用于中风康复。该系统允许用虚拟手臂替换受损的手臂。在对模拟臂进行较小的运动后,患者会看到自己实际上在进行健康的全范围运动。在急性中风后阶段的6例患者中,接受了虚拟现实治疗并进行了保守康复治疗。在每个参与者的10次会话中评估了可行性。结果:所有参与者都成功运行了该系统,证明了该系统在遵守和改进任务性能方面的可行性。在虚拟现实治疗之前,第1周和第3个月后,患者在虚拟环境中的表现以及一系列临床功能指标表明神经系统状况和总体功能得到改善。结论:这些初步结果表明,这种新开发的虚拟现实系统是安全可行的。需要未来的随机对照研究来评估该系统在增强卒中后患者的上肢功能和生活质量方面是否具有有益的作用。

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