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Two decentralized algorithms for strong interaction fairness for systems with unbounded speed variability

机译:两种分散算法,可实现无限制速度变化的系统的强交互公平性

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We present two randomized algorithms, one for message passing and the other for shared memory, that, with probability 1, schedule multiparty interactions in a strongly fair manner. Both algorithms improve upon a previous result by Joung and Smolka (proposed in a shared-memory model, along with a straightforward conversion to the message-passing paradigm) in the following aspects: first, processes' speeds as well as communication delays need not be bounded by any predetermined constant. Secondly, our algorithms are completely decentralized, and the shared-memory solution makes use of only single-writer variables. Finally, both algorithms are symmetric in the sense that all processes execute the same code, and no unique identifier is used to distinguish processes. (C) 2000 Elsevier Science B.V. All rights reserved. [References: 34]
机译:我们提出了两种随机算法,一种用于消息传递,另一种用于共享内存,以概率1,以一种非常公平的方式安排多方交互。两种算法都在以下方面改进了Joung和Smolka的先前结果(在共享内存模型中提出,并直接转换为消息传递范式):首先,无需考虑进程的速度和通信延迟由任何预定常数限制。其次,我们的算法是完全分散的,共享内存解决方案仅使用单写变量。最后,在所有进程都执行相同代码的意义上,两种算法都是对称的,并且不使用唯一标识符来区分进程。 (C)2000 Elsevier Science B.V.保留所有权利。 [参考:34]

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