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The impact of mobility on the geocasting problem in mobile ad-hoc networks: Solvability and cost

机译:移动性对移动自组织网络中的地理广播问题的影响:可解决性和成本

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摘要

We present a model of a mobile ad-hoc network in which nodes can move arbitrarily on the plane with some bounded speed. We show that without any assumption on some topological stability, it is impossible to solve the geocast problem deterministically despite connectivity and no matter how slowly the nodes move. Moreover, even if each node maintains a stable connection with each of its neighbors for some period of time, it is impossible to solve the geocast problem if nodes move too fast. Additionally, we give a tradeoff lower bound which shows that the faster the nodes can move on a monodimensional space, the more costly it would be to solve the geocast problem. We provide geocasting algorithms for the case where nodes move in one dimension and also when they can move on the plane (i.e., in two dimensions). We prove correctness of our algorithms by giving exact bounds on the speed of movement. Our analysis helps understand the impact of speed of nodes, firstly, on geocasting solvability and, secondly, on the cost of geocasting.
机译:我们提出了一个移动自组织网络的模型,其中节点可以以一定的速度在平面上任意移动。我们表明,在没有任何拓扑稳定性假设的情况下,尽管具有连通性并且无论节点移动的速度如何,都无法确定性地解决地质广播问题。而且,即使每个节点在一段时间内保持与每个邻居的稳定连接,如果节点移动得太快,也无法解决地理广播问题。此外,我们给出了一个权衡下限,这表明节点在一维空间中移动得越快,解决地质广播问题的成本就越高。对于节点在一维运动以及节点在平面上(即二维)运动的情况,我们提供了地理广播算法。通过给出运动速度的确切界限,我们证明了算法的正确性。我们的分析有助于理解节点速度的影响,首先是对地理广播可解性的影响,其次是对地理广播的成本的影响。

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