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Non-redundant tool trajectory generation for surface finish machining based on geodesic curvature matching

机译:基于测地曲率匹配的用于表面精加工的非冗余刀具轨迹生成

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摘要

The increasing complexity of surface has put forward higher demands for CNC machining trajectory generation. The constant scallop height method has the disadvantage of point redundancy during trajectory discretization. Therefore, a non-redundant tool trajectory generation method for surface finish machining is put forward. The cutting row spacing is determined by the geodesic curvature according to scallop height and the convexity or concavity of the local surfaces. The adjacent cutter contact (CC) points with constant scallop height are expressed point by point from the present CC point. The redundant points are removed by maximizing each cutting step length through making the chord error equal to the machining allowable error. The dual NURBS ruled surface is constructed to realize smooth transition of the tool trajectories and tool axis vector. The prototype system taking ACIS R13 and HOOPS V11.0 as modeling kernel has been developed to verify the proposed method. The experiment results proved that the proposed method can realize non-redundant tool trajectory considering tool interference during surface finish machining.
机译:表面复杂性的提高对数控加工轨迹的产生提出了更高的要求。恒定扇贝高度法的缺点是在轨迹离散化过程中存在点冗余。因此,提出了一种用于表面精加工的非冗余刀具轨迹生成方法。根据扇贝高度和局部表面的凸度或凹度,由测地曲率确定切割行间距。扇贝高度恒定的相邻切刀触点(CC)点从当前CC点开始逐点表示。通过使弦误差等于加工允许误差来最大化每个切削步长来消除多余的点。构造双NURBS直纹曲面可实现刀具轨迹和刀具轴矢量的平滑过渡。开发了以ACIS R13和HOOPS V11.0为建模内核的原型系统,以验证所提出的方法。实验结果证明,该方法可以在考虑表面精加工过程中刀具干扰的前提下实现非冗余刀具轨迹。

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