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Cognitive forwarding control in wireless ad-hoc networks with slow fading channels

机译:具有慢衰落信道的无线自组网中的认知转发控制

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We propose a decentralized stochastic control solution for the broadcast message dissemination problem in wireless ad-hoc networks with slow fading channels. We formulate the control problem as a dynamic robust game which is well-justified by two key observations: first, the shared nature of the wireless medium which inevitably cross-couples the nodes' forwarding decisions, thus binding them together as strategic players; second, the stochastic dynamics associated with the link qualities which renders the transmission costs noisy, thus motivating a robust formulation. Given the non-stationarity induced by the fading process, an online solution for the formulated game would then require an adaptive procedure capable of both convergence to and tracking strategic equilibria as the environment changes. To this end, we deploy the strategic and non-stationary learning algorithm of regret-tracking, the temporally-adaptive variant of the celebrated regret-matching algorithm, to guarantee the emergence and active tracking of the correlated equilibria in the dynamic robust forwarding game. We also make provision for exploiting the channel state information, when available, to enhance the convergence speed of the learning algorithm by conducting an accurate (transmission) cost estimation. This cost estimate can basically serve as a model which spares the algorithm from extra action exploration, thus rendering the learning process more sample-efficient. Simulation results reveal that our proposed solution excels in terms of both the number of transmissions and load distribution while also maintaining near perfect delivery ratio, especially in dense crowded environments.
机译:针对慢衰落信道的无线自组织网络中的广播消息传播问题,我们提出了一种分散的随机控制解决方案。我们将控制问题表述为一个动态的鲁棒博弈,它通过以下两个关键观察得到充分证明:第一,无线介质的共享特性不可避免地交叉耦合了节点的转发决策,从而将它们作为战略参与者捆绑在一起;第二,与链路质量相关的随机动力学使传输成本高昂,从而激发了一种健壮的公式。给定衰落过程引起的非平稳性,那么制定游戏的在线解决方案将需要一种自适应程序,该程序必须能够随着环境变化而收敛并跟踪战略平衡。为此,我们部署了遗憾追踪的策略性和非平稳性学习算法,即著名的遗憾匹配算法的时间自适应变体,以保证动态鲁棒转发游戏中相关均衡的出现和主动追踪。我们还提供了在可用时利用信道状态信息的方法,以通过进行准确的(传输)成本估算来提高学习算法的收敛速度。该成本估算基本上可以用作一个模型,使该算法无需进行额外的动作探索,从而使学习过程的采样效率更高。仿真结果表明,我们提出的解决方案在传输数量和负载分配方面均表现出色,同时还保持了接近完美的传输率,尤其是在密集拥挤的环境中。

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