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An efficient graph algorithm for FSM scheduling

机译:用于FSM调度的有效图算法

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摘要

This paper presents a new algorithm for schedulingncontrol-dominated designs during high-level synthesis. Our algorithm cannschedule systems with arbitrary control flow, including conditionalnbranches and multiple loops. It can handle both upper bound and lowernbound timing constraints. The timing constraints can cross basic blocknboundaries, span different iterations of a loop, and form interlockingncycles in the control flow. A scheduling problem is described by thenbehavior finite-state machine model, an automaton model for thenbehavioral specification and synthesis of control-dominated systems. Wenoptimize the performance of the produced digital circuit implementationnby minimizing the execution time of each state transition in the statentransition graph. The finite-state machines (FSM) scheduling algorithmnis based on previous work on cylindrical layout compaction; we extendnthat work to handle upper bound constraints, allow multiple loops, andnnot require an initial feasible solution. Experimental results fornexamples derived from real designs and benchmark descriptionsndemonstrate that the algorithm can handle complex combinations ofnconstraints very efficiently
机译:本文提出了一种在高级综合过程中调度控制为主的设计的新算法。我们的算法可以调度具有任意控制流的系统,包括条件分支和多个循环。它可以处理上限和下限时序约束。时序约束可以跨越基本的块边界,跨越循环的不同迭代,并在控制流中形成互锁周期。调度问题由行为有限状态机模型,用于行为规范和控制为主的系统综合的自动机模型来描述。通过最小化statentransition图中每个状态转换的执行时间,优化所产生的数字电路实现的性能。有限状态机(FSM)调度算法基于以前在圆柱布局压缩方面的工作;我们扩展了该工作以处理上限约束,允许多个循环,并且不需要初始可行的解决方案。从真实设计和基准描述得出的示例的实验结果表明,该算法可以非常有效地处理n个约束的复杂组合

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