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Sink or Swim? Why low-latency is the lifeboat in a sea of streamers

机译:下沉还是游泳?

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摘要

The video streaming market has burst its banks, with seemingly endless OTT services launching over the last couple of years looking to make a splash. From established broadcasters to content owners, sports organisations, service providers and telcos, everyone is dipping their toes in to the water. As a result, there are now so many streams that it's easy to feel like we are drowning in an ocean of content. As consumers, we have so much choice that we're unlikely to stay loyal to a service that cannot satisfy our lust for instant gratification. Buffering has consequently become one of biggest turn-offs for consumers - quite literally! Some 85 per cent of viewers will give up streaming if their content is taking too long to load, and three-quarters will abandon a service altogether if they experience buffering issues several times. Value for viewers is now less about how many hit shows they get for their monthly subscription, and instead, equates to an instant, buffering-free experience. That means that delivering content with low-latency and high reliability is now a crucial consideration for streaming providers.
机译:视频流媒体市场已经破产,在过去几年中推出了似乎无休止的OTT服务,以期引起轰动。从成熟的广播公司到内容所有者,体育组织,服务提供商和电信公司,每个人都将自己的脚趾浸入水中。结果,现在有太多的流,让人很容易被淹没在内容的海洋中。作为消费者,我们有太多选择,因此我们不太可能忠于无法满足我们对即时满足的渴望的服务。因此,缓冲已成为消费者最大的麻烦之一-从字面上看!如果他们的内容加载时间太长,大约有85%的观看者将放弃流式传输,并且如果四次遇到缓冲问题,则有四分之三的用户将完全放弃该服务。对于观看者来说,现在的价值不再是他们每月订阅获得的热门节目数,而是相当于即时的无缓冲体验。这意味着,以低延迟和高可靠性交付内容现在已成为流媒体提供商的关键考虑因素。

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  • 来源
    《TVB Europe》 |2019年第10期|7-7|共1页
  • 作者

    Lars Larsson;

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