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3D scene and geological modeling using integrated multi-source spatial data: Methodology, challenges, and suggestions

机译:3D场景和地质建模使用集成多源空间数据:方法,挑战和建议

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摘要

The visualization and analysis of massive, mull-source, mull-dimensional, heterogeneous, dynamic, and complex spatial data is playing an increasingly important role in 3D scene and geological modeling. There are great differences in various research fields regarding data acquisition techniques, morphological descriptions, and application purposes of spatial objects. Therefore, based on an existing three-dimensional visualization technology and analysis program of spatial data, an integrated processing method for the effective fusion and analysis of mull-source complex spatial data is proposed. This method combines a massive point cloud model with a digital elevation model, in addition to combining the complex stratum with fault modeling technology. The structural grid and geological grid are effectively combined to realize the unified modeling and visualization of natural and artificial objects. This method was then applied to a 3D modeling scene of deeply buried mines and a geological construction model for open pit mines. The comprehensive and effective utilization of multi-source geological data is realized by using this modeling method. Finally, the challenges of spatial data visualization from the aspects of the difficulties in spatial data acquisition, the complexities of the spatial structure, the constraint relations of geological bodies, and the complexity of the 3D modeling process are discussed in this study. Three specific suggestions are proposed. This study enhances the application efficiency of multi-source spatial data modeling technologies already in practice and provides reference for future applications and developments.
机译:大规模,仔细源,仔细,异构,动态和复杂空间数据的可视化和分析在3D场景和地质模型中起着越来越重要的作用。关于数据采集技术,形态学描述和空间物体的应用目的,各种研究领域存在很大差异。因此,提出了一种基于现有的三维可视化技术和空间数据分析程序,提出了一种用于有效融合和对Mull源复杂空间数据分析的集成处理方法。该方法除了将复杂层与故障建模技术组合之外,该方法还将大量点云模型与数字升高模型相结合。结构电网和地质网格有效地结合起来实现自然和人造物体的统一建模和可视化。然后将该方法应用于深层埋藏地雷的3D建模场景和露天矿山地质建筑模型。通过使用该建模方法实现了多源地质数据的全面和有效利用。最后,在空间数据采集的困难方面,空间结构的复杂性,地质体的约束关系以及3D建模过程的复杂性的挑战在本研究中讨论了。提出了三项具体建议。本研究提高了多源空间数据建模技术在实践中的应用效率,并为未来的应用和发展提供了参考。

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