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Computation of edge-edge-edge events based on conicoid theory for 3-D object recognition

机译:基于圆锥曲线理论的边缘-边缘-边缘事件计算,用于3-D目标识别

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摘要

The availability of a good viewpoint space partition is crucial in three dimensional (3-D) object recognition on the approach of aspect graph. There are two important events depicted by the aspect graph approach, edge-edge-edge (EEE) events and edge-vertex (EV) events. This paper presents an algorithm to compute EEE events by characteristic analysis based on conicoid theory, in contrast to current algorithms that focus too much on EV events and often overlook the importance of EEE events. Also, the paper provides a standard flowchart for the viewpoint space partitioning based on aspect graph theory that makes it suitable for perspective models. The partitioning result best demonstrates the algorithm's efficiency with more valuable viewpoints found with the help of EEE events, which can definitely help to achieve high recognition rate for 3-D object recognition.
机译:良好视点空间分区的可用性对于方面图方法的三维(3-D)对象识别至关重要。方面图方法描述了两个重要事件,即边缘-边缘-边缘(EEE)事件和边缘-顶点(EV)事件。本文提出了一种基于圆锥曲线理论的通过特征分析计算EEE事件的算法,与当前的算法过于关注EV事件并且经常忽略EEE事件的重要性形成了鲜明对比。此外,本文提供了基于方面图论的视点空间划分的标准流程图,使其适用于视点模型。分割结果最好地证明了算法的效率,并借助EEE事件发现了更多有价值的观点,这无疑可以帮助实现3-D对象识别的高识别率。

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