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Using BDI agents to improve driver modelling in a commuter scenario

机译:在通勤场景中使用BDI代理改善驱动程序建模

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The use of multi-agent systems to model and to simulate real systems consisting of intelligent entities capable of autonomously co-operating with each other has emerged as an important field of research. This has been applied to a variety of areas, such as social sciences, engineering, and mathematical and physical theories. In this work, we address the complex task of modelling drivers' behaviour through the use of agent-based techniques. Contemporary traffic systems have experienced considerable changes in the last few years, and the rapid growth of urban areas has challenged scientific and technical communities. Influencing drivers' behaviour appears as an alternative to traditional approaches to cope with the potential problem of traffic congestion, such as the physical modification of road infrastructures and the improvement of control systems. It arises as one of the underlying ideas of intelligent transportation systems. In order to offer a good means to evaluate the impact that exogenous information may exert on drivers' decision making, we propose an extension to an existing microscopic simulation model called Dynamic Route Assignment Combining User Learning and microsimulAtion (DRACULA). In this extension, the traffic domain is viewed as a multi-agent world and drivers are endowed with mental attitudes, which allow rational decisions about route choice and departure time. This work is divided into two main parts. The first part describes the original DRACULA framework and the extension proposed to support our agent-based traffic model. The second part is concerned with the reasoning mechanism of drivers modelled by means of a Beliefs, Desires, and Intentions (BDI) architecture. In this part, we use AgentSpeak(L) to specify commuter scenarios and special emphasis is given to departure time and route choices. This paper contributes in that respect by showing a practical way of representing and assessing drivers' behaviour and the adequacy of using AgentSpeak(L) as a modelling language, as it provides clear and elegant specifications of BDI agents.
机译:使用多主体系统来建模和模拟由能够彼此自动协作的智能实体组成的真实系统已成为一个重要的研究领域。这已被应用于许多领域,例如社会科学,工程学以及数学和物理理论。在这项工作中,我们通过使用基于代理的技术来解决对驾驶员行为建模的复杂任务。在过去的几年中,当代的交通系统发生了巨大的变化,城市地区的快速发展给科学技术界带来了挑战。影响驾驶员的行为似乎是传统方法的替代方案,以解决交通拥堵的潜在问题,例如道路基础设施的物理改造和控制系统的改进。它是智能交通系统的基本思想之一。为了提供一种评估外部信息可能对驾驶员的决策产生影响的良好方法,我们提出了对现有微观仿真模型的扩展,该模型称为动态路线分配结合用户学习和微观仿真(DRACULA)。在此扩展中,交通领域被视为一个多智能体世界,而驾驶员则具有思维态度,从而可以合理地决定路线选择和出发时间。这项工作分为两个主要部分。第一部分描述了原始的DRACULA框架和为支持基于代理的流量模型而提出的扩展。第二部分是关于通过信念,愿望和意图(BDI)架构建模的驱动程序的推理机制。在这一部分中,我们使用AgentSpeak(L)指定通勤场景,并特别强调出发时间和路线选择。本文在这方面做出了贡献,展示了一种表示和评估驾驶员行为的实用方法以及使用AgentSpeak(L)作为建模语言的适当性,因为它提供了BDI代理的清晰明了的规范。

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