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Realistic rendering of bokeh effect based on optical aberrations

机译:基于光学像差的散景效果的真实渲染

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摘要

Bokeh effect is an important characteristic for realistic image synthesis. However, existing bokeh rendering methods are incapable of simulating realistic bokeh effects due to not taking into account optical characteristics of real lenses, especially optical aberrations. In this paper, a novel realistic bokeh rendering method, based on an accurate camera lens model and distributed ray tracing, is presented. An optical analysis of the relationship between bokeh and optical aberrations, including spherical aberration, coma, astigmatism and field curvature, is firstly introduced. Based on this analysis, a physically-based camera lens model, which takes detailed lens prescription as input, is then introduced for accurately modeling the aberrations. The position and diameter of the entrance and exit pupils are calculated by tracing rays inside the lens for achieving efficient ray sampling, and a general sequential ray tracing algorithm is proposed to better combine with bidirectional ray tracing. Furthermore, correct integration between the lens model and bidirectional ray tracing is also analyzed. The rendering results demonstrate a variety of realistic bokeh effects caused by the aberrations.
机译:散景效果是逼真的图像合成的重要特征。但是,由于不考虑真实镜头的光学特性,特别是光学像差,因此现有的散景渲染方法无法模拟真实的散景效果。本文提出了一种基于精确相机镜头模型和分布式光线追踪的新颖的真实散景渲染方法。首先介绍了散景与像差之间关系的光学分析,包括球差,彗差,像散和场曲。基于此分析,然后引入了基于物理的相机镜头模型,该模型以详细的镜头处方为输入,从而可以精确地对像差进行建模。通过跟踪透镜内部的光线以实现有效的光线采样来计算出瞳孔的位置和直径,并提出了一种通用的顺序光线跟踪算法,以更好地与双向光线跟踪结合。此外,还分析了透镜模型和双向光线跟踪之间的正确集成。渲染结果证明了由像差引起的各种逼真的散景效果。

著录项

  • 来源
    《The Visual Computer》 |2010年第8期|555-563|共9页
  • 作者单位

    Institute of Software, Chinese Academy of Sciences, Beijing,China Graduate University of Chinese Academy of Sciences, Beijing,China;

    Institute of Software, Chinese Academy of Sciences, Beijing,China;

    Institute of Software, Chinese Academy of Sciences, Beijing,China;

    Institute of Software, Chinese Academy of Sciences, Beijing,China Graduate University of Chinese Academy of Sciences, Beijing,China;

    Institute of Software, Chinese Academy of Sciences, Beijing,China Graduate University of Chinese Academy of Sciences, Beijing,China;

  • 收录信息 美国《科学引文索引》(SCI);美国《工程索引》(EI);
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

    bokeh effect; optical aberrations; realistic rendering; general sequential ray tracing;

    机译:散景效果;光学像差;逼真的渲染;一般顺序射线追踪;

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