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Handling online service recovery: Effects of perceived justice on online games

机译:处理在线服务恢复:感知正义对在线游戏的影响

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This study examines online service recovery influenced by the relative effects of four dimensions of justice (distributive, procedural, interpersonal, and informational) on consumer attitudinal reactions (satisfaction and trust) and their subsequent effects on behavioral intentions (e-WOM and repurchase intention) in online games. A web-based survey of Taiwan Internet forums was used to collect data and yielded 265 valid responses. Structure equation modeling was conducted to assess the proposed relationships. Results revealed that all four dimensions influenced satisfaction and trust, with distributive justice producing the strongest relative effect in the online game context. As expected, positive perceptions of online service recovery efforts not only left customers satisfied and trusting, but also generated positive e-WOM about their service experiences as well as encouraged them to continue the service. An important contribution of this study for service recovery concerns the differential effects of perceived justice on post-recovery trust that is vital in forming loyalty behaviors in the online game context. Trust is a fundamental principle not only for establishing online exchange relationships but also for establishing trust relationships after online service failures. The results have the potential to design better marketing strategies for online game service recovery. (C) 2016 Elsevier Ltd. All rights reserved.
机译:这项研究调查了在线服务的恢复受司法四个维度(分配性,程序性,人际关系和信息性)对消费者态度反应(满意度和信任度)及其对行为意图(e-WOM和回购意图)的后续影响的影响在网络游戏中。对台湾互联网论坛进行的基于网络的调查用于收集数据,并产生了265个有效回复。进行结构方程建模以评估建议的关系。结果显示,所有四个方面都影响满意度和信任度,分配正义在网络游戏环境中产生最强的相对影响。不出所料,人们对在线服务恢复工作的积极认识不仅使客户满意并获得信任,而且对他们的服务体验产生了积极的电子口碑,并鼓励他们继续服务。这项研究对服务恢复的重要贡献涉及感知的正义对恢复后信任的不同影响,这对于在网络游戏环境中形成忠诚度行为至关重要。信任不仅是建立在线交换关系的基本原则,而且还是在线服务失败后建立信任关系的基本原则。结果有可能为在线游戏服务恢复设计更好的营销策略。 (C)2016 Elsevier Ltd.保留所有权利。

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