With the wild anticipation of Raven's Wolverine titlernaiming to break the legendary mold of all the broken and incredibly shallow movie-based interactive experiences of the past, the stakes for this one are very high indeed. So is Wolverine good enough to change our beliefs? Yes, because initially, it does manage to captivate the player by bringing out the character's unrelenting rage, with special emphasis given to his powers such as the healing ability and speedy killing. After the initial half hour of gameplay, the Adamantium sorts of begins to tarnish, and repetiti-veness literally transforms the experience into a simplistic hack-and-slash movie tie-in knock off, and fails to keep up with Wolverine's usual anti-hero attitude and image.
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