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Resistance 2

机译:抵抗2

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摘要

Insomniac Games are on top of the list when it comes to creating quality gaming experiences. The first Resistance was an all out gem of a game. But what does its much awaited and anticipated sequel Resistance 2 offers as a game? A single player campaign along with an 8 player co-op mode and a competitive MP component that pits up to 60 players against each other-a feature set that any player will find hard to resist. It is packed with amazingly intense action. Few changes have been made to the basic mechanics. The weapon wheel for instance, has been replaced with the Halo style, all but standard, two-weapon loadout. This particular scheme works rather well in MP fragfests, but comes undone in the SP campaign. The production values are fantastic. The quality of visuals is the best you'll see on the PS3, with superb and incredibly well done sound effects. To top it all off, the story involving Nathan Hale's defense against the mighty Chimera does indeed hold the game together and keeps you well hooked to the proceedings. I was mighty impressed by the dark nature and the sheer excitement of the conclusion, which for a change didn't seem like one of the Hollywood rip-offs.
机译:在创建优质游戏体验方面,Insomniac Games居首位。第一个抵抗军是一场比赛的全能宝。但是,《 Resistance 2》作为一款期待已久的续集《游戏》又提供了什么呢?一个单人战役,一个8人合作模式和一个竞争性MP组件,最多可让60个玩家相互竞争-任何玩家都难以抗拒的功能集。它充满了惊人的激烈动作。基本机制几乎没有改变。例如,武器轮已被Halo样式所取代,除了标准的两武器装填外,其余全部。此特定方案在MP片段节上效果很好,但在SP广告系列中却被撤销。生产价值是极好的。视觉效果是PS3上最好的视觉效果,并具有出色的音效。最重要的是,涉及内森·黑尔(Nathan Hale)对抗强大的奇美拉(Chimera)的故事的确将游戏结合在一起,并使您牢牢抓住程序。黑暗的本性和结论的令人兴奋,这让我印象深刻,因为改变似乎并不像好莱坞的骗子之一。

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