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Winner does not take all: Selective attention and local bias in platform-based markets

机译:胜利者并不能全力以赴:基于平台的市场的选择性关注和局部偏见

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摘要

We model how macro-level dynamics of platform competition emerge from micro-level interactions among consumers. We problematize the prevailing winner-take-all hypothesis and argue that instead of assuming that consumers value the general connectivity of an entire network, they are selectively attentive and locally biased. We contrast several alternative agent-based models with differing sets of assumptions regarding consumer agents' behavior and compare their predictions with empirical data from the competition between Sony's PlayStation 3 and Microsoft's Xbox 360. The results show that only when consumers are assumed to be selectively attentive and locally biased is it possible to explain real-life market sharing between the given platforms. In effect; it is shown how a late-entrant platform can get adopted by most consumers in the market, despite the fact that an early entrant has greater initial installed base, greater pool of complementary products, and lower initial price. (C) 2016 Elsevier Inc. All rights reserved.
机译:我们对消费者之间的微观互动如何形成平台竞争的宏观动态建模进行建模。我们对流行的“赢家通吃”的假设提出质疑,并争辩说,与其假设消费者重视整个网络的总体连通性,不如说他们有选择地关注并局部偏见。我们对几种基于代理的替代模型进行了对比,这些模型对消费者代理的行为具有不同的假设集,并将它们的预测与索尼的PlayStation 3和微软的Xbox 360之间的竞争得出的经验数据进行了比较。结果表明,仅当假定消费者被选择性关注时本地偏见可以解释给定平台之间的实际市场份额。有效;它显示了后进入者平台如何被市场上的大多数消费者所采用,尽管事实上,早进入者的平台具有更大的初始安装群,更多的配套产品库和较低的初始价格。 (C)2016 Elsevier Inc.保留所有权利。

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