首页> 外文期刊>Team Performance Management >Shouting across the digital divide: the import of social interactions in virtual teams
【24h】

Shouting across the digital divide: the import of social interactions in virtual teams

机译:在数字鸿沟中喊叫:虚拟团队中的社交互动导入

获取原文
获取原文并翻译 | 示例
       

摘要

Purpose - The purpose of this study is to extend the current understanding of virtual team (VT) workers' willingness to continue working in VTs and the forces driving their affective reactions to teamwork. Specifically, this paper applies the input-mediator-output-input (IMOI) literature to investigate the influence of workers' perceptions of their peers' skills and peers' interactions on perceptions of the teamwork process and subsequent affective reactions. Design/methodology/approach - This paper draws on a sample of 997 virtual and face-to-face (FtF) students embedded in 242 project teams to test the hypotheses using multi-group comparisons in structural equation modeling (SEM). Findings - Results support the assertion that team processes are essential in translating team skills and interactions into satisfaction with the team. Further, this paper finds that skills are more influential on teammate satisfaction for FtFs than they are for VTs; and, conversely, that VTs' interactions are more pivotal regarding teammate satisfaction through VT processes than they are in FtFs. Research limitations/implications - The effort contributes to the IMOI literature by showing how teams overcome virtuality to perform effectively and how team-embedded members react differently across VT and FtF contexts. Originality/value - These findings are particularly notable given that prior research has suggested VT performance may not be contingent on social bonds within the team. Although this is possibly true for performance, the findings suggest that social interactions are, in fact, crucial to teams' affective reactions.
机译:目的 - 本研究的目的是延长目前对虚拟团队(VT)工人继续在vts工作的意愿以及推动他们对团队合作的情感反应的力量的意愿。具体而言,本文适用于输入 - 调解 - 输出输入(IMOI)文献,调查工人对同行技能和同行对团队合作过程的看法的影响和随后的情感反应的影响。设计/方法/方法 - 本文借鉴了997个虚拟和面对面(FTF)学生的样本,嵌入了242个项目团队中,以测试结构方程模型(SEM)中的多组比较测试假设。调查结果 - 结果支持团队流程在将团队技能转化和与团队满意的互动方面至关重要。此外,本文发现技能对FTFS的队友满意度比他们为VTS更具影响力;并且,相反,VTS的互动在于通过VT流程的队友满意度比他们在FTFS中更为关键。研究限制/含义 - 通过展示团队克服虚拟性如何有效地表演以及团队嵌入式成员如何在VT和FTF上下文中不同地反应,努力通过展示团队克服虚拟性的努力。原创/价值 - 这些发现特别值得注意,因为先前的研究表明VT性能可能不存在于团队内的社会债券上。虽然这可能是绩效的真实,但调查结果表明社会互动实际上对球队的情感反应至关重要。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号