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首页> 外文期刊>IEEE transactions on systems, man, and cybernetics. Part A, Systems and humans >The Role of 3-D Sound in Human Reaction and Performance in Augmented Reality Environments
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The Role of 3-D Sound in Human Reaction and Performance in Augmented Reality Environments

机译:3-D声音在增强现实环境中对人类反应和性能的作用

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Three-dimensional sound's effectiveness in virtual reality (VR) environments has been widely studied. However, due to the big differences between VR and augmented reality (AR) systems in registration, calibration, perceptual difference of immersiveness, navigation, and localization, it is important to develop new approaches to seamlessly register virtual 3-D sound in AR environments and conduct studies on 3-D sound's effectiveness in AR context. In this paper, we design two experimental AR environments to study the effectiveness of 3-D sound both quantitatively and qualitatively. Two different tracking methods are applied to retrieve the 3-D position of virtual sound sources in each experiment. We examine the impacts of 3-D sound on improving depth perception and shortening task completion time. We also investigate its impacts on immersive and realistic perception, different spatial objects identification, and subjective feeling of "human presence and collaboration". Our studies show that applying 3-D sound is an effective way to complement visual AR environments. It helps depth perception and task performance, and facilitates collaborations between users. Moreover, it enables a more realistic environment and more immersive feeling of being inside the AR environment by both visual and auditory means. In order to make full use of the intensity cues provided by 3-D sound, a process to scale the intensity difference of 3-D sound at different depths is designed to cater small AR environments. The user study results show that the scaled 3-D sound significantly increases the accuracy of depth judgments and shortens the searching task completion time. This method provides a necessary foundation for implementing 3-D sound in small AR environments. Our user study results also show that this process does not degrade the intuitiveness and realism of an augmented audio reality environment
机译:三维声音在虚拟现实(VR)环境中的有效性已得到广泛研究。但是,由于VR和增强现实(AR)系统在注册,校准,沉浸感,导航和本地化的感知差异方面存在很大差异,因此开发新的方法在AR环境中无缝注册虚拟3D声音非常重要,并且在AR环境中进行3-D声音效果的研究。在本文中,我们设计了两个实验性AR环境,以定量和定性研究3-D声音的有效性。在每个实验中,应用了两种不同的跟踪方法来检索虚拟声源的3-D位置。我们研究了3-D声音对改善深度感知和缩短任务完成时间的影响。我们还将调查其对沉浸式和现实感,不同空间物体识别以及“人类存在与协作”的主观感觉的影响。我们的研究表明,应用3-D声音是补充视觉AR环境的有效方法。它有助于深度感知和任务执行,并促进用户之间的协作。此外,通过视觉和听觉手段,它可以提供更逼真的环境和身临其境的AR环境。为了充分利用3D声音提供的强度提示,设计了一种在不同深度缩放3D声音的强度差的过程,以适应小型AR环境。用户研究结果表明,缩放后的3-D声音显着提高了深度判断的准确性,并缩短了搜索任务的完成时间。该方法为在小型AR环境中实现3-D声音提供了必要的基础。我们的用户研究结果还表明,此过程不会降低增强音频现实环境的直观性和真实感。

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