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Leveraging emerging network services to scale multimedia applications

机译:利用新兴的网络服务扩展多媒体应用

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Multicast services have been used to transmit multimedia data to large receiver groups. Only recently have counterpart network services been introduced to provide similar scalability and anonymity in the opposite direction (i.e. messages from a group of senders destined for a common receiver). In this paper, we explore how these many-to-one services, specifically the concast service, can be used to improve the scalability and performance of multimedia applications. In particular, we show how such services can be used in both the control and data planes to overcome well-known scalability problems (e.g. with Real Time Protocol) that are difficult to solve effectively with end-system approaches alone. We validate our solutions by presenting experimental results taken from prototype video and audio applications we designed and implemented. Our initial results show substantial reductions in congestion-induced loss using these generic services.
机译:组播服务已用于将多媒体数据传输到大型接收器组。直到最近才引入对方网络服务,以在相反的方向上提供类似的可伸缩性和匿名性(即,来自一组发往公共接收者的发送者的消息)。在本文中,我们探讨了如何使用这些多对一服务,特别是concast服务,来改善多媒体应用程序的可伸缩性和性能。特别是,我们展示了如何在控制和数据平面中使用此类服务​​来克服众所周知的可伸缩性问题(例如,使用实时协议),而这些问题仅靠端系统方法就难以有效解决。我们通过展示从我们设计和实现的原型视频和音频应用中获得的实验结果来验证我们的解决方案。我们的初步结果显示,使用这些通用服务可以大大减少拥塞造成的损失。

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