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Active Depth Cuts Without Distortion of Stereoscopic Depth Reduce Annoyance

机译:主动深度切割不会扭曲立体视觉深度,减少烦恼

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摘要

In stereo 3D (S3D) production, an active depth cut means to shift the presented scene along the depth axis in order to mitigate strong depth discontinuities at scene cuts, which would otherwise induce visual fatigue to the human visual system. This is done using the dynamic horizontal image translation (DHIT) approach, where the S3D views are slowly shifted in opposite directions to alter the distance to the perceived scenery. A problem of the DHIT is that the presented depth is distorted during the process. In this paper, a distortion-free DHIT approach is proposed. The distortions are eliminated by dynamically adjusting the distance between the two stereo views. The new approach is compared with the regular DHIT in a subjective experiment with the result that it is significantly less perceivable and annoying. The critical speeds for annoyance and perception with both approaches are reported, and an active depth cut design recommendation for S3D producers is given.
机译:在立体3D(S3D)制作中,有效的深度剪切意味着沿深度轴移动呈现的场景,以减轻场景剪切时强烈的深度不连续性,否则会给人类视觉系统带来视觉疲劳。这是使用动态水平图像平移(DHIT)方法完成的,其中S3D视图沿相反的方向缓慢移动,以更改到感知风景的距离。 DHIT的问题是在处理过程中呈现的深度失真。本文提出了一种无失真的DHIT方法。通过动态调整两个立体视图之间的距离可以消除失真。在主观实验中将新方法与常规DHIT进行了比较,结果是它的可感知性和烦人性明显降低。报告了两种方法的烦人和感知的临界速度,并给出了针对S3D生产者的主动深度切割设计建议。

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