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A Games-Based Approach for Teaching the Introductory Programming Course

机译:基于游戏的基础编程课程教学方法

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Introductory programming courses in computer science aim at building an effective foundation for the development of programming skills. A prudent way to develop these skills is by emphasizing problem solving and logical thinking. This paper proposes a games-based approach, as a way of engaging students and developing these skills. Common mistakes of novice programmers in traditional courses are summarized. Word and number games are used to illustrate the potential benefits of a games-based approach, which minimizes such mistakes.
机译:计算机科学入门编程课程旨在为开发编程技能奠定有效的基础。培养这些技能的审慎方法是强调解决问题和逻辑思维。本文提出了一种基于游戏的方法,以吸引学生和发展这些技能。总结了新手程序员在传统课程中的常见错误。文字和数字游戏用于说明基于游戏的方法的潜在好处,该方法可最大程度地减少此类错误。

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