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Coalitional Game for Community-Based Autonomous Web Services Cooperation

机译:基于社区的自主Web服务合作的联盟游戏

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摘要

Web services (WSs) can cooperate with each other to provide more valuable WSs. Current approaches for WS cooperation have typically assumed that WSs are always willing to participate in some form of cooperation, and have undermined the fact that WSs are autonomous in this open environment. This assumption, however, becomes more problematic in community-based WS cooperation due to the dynamic nature of WS community. It is, therefore, important to devise a cooperation scheme respecting WS autonomy for community-based WS cooperation. In this paper, we model the community-based cooperation among autonomous WSs as a coalitional game in graph form. We show this game is non-cohesive and design a distributed coalition formation algorithm. We prove that the proposed algorithm can lead to an individually stable coalition partition, which indicates that every WS can maximize its benefit through cooperation without decreasing other WSs' benefit. We also conduct extensive simulations, and the results show that the proposed algorithm can greatly improve the average payoff per WS and average availability per coalition when compared with other cooperation schemes.
机译:Web服务(WS)可以相互合作以提供更有价值的WS。当前的WS合作方法通常假定WS总是愿意参加某种形式的合作,并且破坏了WS在这种开放环境中是自治的这一事实。但是,由于WS社区的动态性质,这种假设在基于社区的WS合作中变得更加成问题。因此,为基于社区的WS合作,设计一种尊重WS自治的合作方案非常重要。在本文中,我们将自主WS之间基于社区的合作建模为图形形式的联合游戏。我们证明了该游戏是非粘性的,并设计了一种分布式联盟形成算法。我们证明了所提出的算法可以导致一个单独稳定的联盟分区,这表明每个WS可以通过合作最大化其利益,而不会降低其他WS的利益。我们还进行了广泛的仿真,结果表明,与其他合作方案相比,该算法可以大大提高每个WS的平均收益和每个联盟的平均可用性。

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