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首页> 外文期刊>IEEE sensors journal >Interacting Multiple Model-Based Human Pose Estimation Using a Distributed 3D Camera Network
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Interacting Multiple Model-Based Human Pose Estimation Using a Distributed 3D Camera Network

机译:使用分布式3D相机网络进行交互的基于多个模型的人体姿势估计

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摘要

Distributed camera network for human pose estimation can solve the problem of limited view and occlusion of single view, which has great potential for wide area surveillance applications. To fuse different field of view information, we propose a distributed human pose estimation method by combining the interactive multiple model (IMM) algorithm with the distributed information fusion of human skeleton joints. Compared with the state-of-the-art works which often use a single motion model to depict the motion of human skeleton joints, e.g., constant velocity, the novelty of our work is that the maneuvering property of human action is handled by the IMM, i.e., the motion model of human skeleton joints in the filter is approximated using constant velocity, constant acceleration, and Singer motion models. Based on the advantages of IMM algorithm for maneuvering target tracking, our method can not only solve the single-view occlusion problem, but also solve the problem of joint point fluctuation caused by the estimation error of each sensor node after distributed information fusion. The final human action recognition experimental results show that the proposed method can improve the action recognition rate on the datasets captured by Kinect V2. In addition, we built a distributed camera network using embedded machine learning boards, such that deep learning-based human pose estimation methods can be employed in our framework to handle the limitations of original Kinect SDK.
机译:用于人的姿态估计的分布式摄像机网络可以解决视野受限和单视野遮挡的问题,在广域监控应用中具有很大的潜力。为了融合不同的视场信息,我们提出了一种交互式人体姿态估计方法,该方法将交互式多模型(IMM)算法与人体骨骼关节的分布式信息融合相结合。与经常使用单个运动模型来描述人体骨骼关节运动(例如恒定速度)的最新作品相比,我们工作的新颖性在于,由IMM处理人类动作的操纵性即,使用恒定速度,恒定加速度和Singer运动模型来近似过滤器中人体骨骼关节的运动模型。基于IMM算法在机动目标跟踪中的优势,该方法不仅可以解决单视角遮挡问题,而且可以解决分布式信息融合后各传感器节点估计误差引起的联合点波动问题。最终的人体动作识别实验结果表明,该方法可以提高Kinect V2捕获的数据集的动作识别率。此外,我们使用嵌入式机器学习板构建了一个分布式摄像头网络,从而可以在我们的框架中采用基于深度学习的人体姿势估计方法来应对原始Kinect SDK的局限性。

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