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A general reinforcement learning algorithm that masters chess, shogi, and Go through self-play

机译:一种通用的强化学习算法,可掌握国际象棋,将棋和自打法

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The game of chess is the longest-studied domain in the history of artificial intelligence. The strongest programs are based on a combination of sophisticated search techniques, domain-specific adaptations, and handcrafted evaluation functions that have been refined by human experts over several decades. By contrast, the AlphaGo Zero program recently achieved superhuman performance in the game of Go by reinforcement learning from self-play. In this paper, we generalize this approach into a single AlphaZero algorithm that can achieve superhuman performance in many challenging games. Starting from random play and given no domain knowledge except the game rules, AlphaZero convincingly defeated a world champion program in the games of chess and shogi (Japanese chess), as well as Go.
机译:象棋游戏是人工智能历史上研究时间最长的领域。最强大的程序是基于数十年来人类专家不断完善的复杂搜索技术,针对特定领域的改编和手工评估功能的组合。相比之下,AlphaGo Zero程序最近通过增强自学能力在Go游戏中获得了超人的表现。在本文中,我们将这种方法推广到单个AlphaZero算法中,该算法可以在许多具有挑战性的游戏中实现超人的性能。从随机比赛开始,除了游戏规则外,没有其他领域的知识,AlphaZero令人信服地击败了国际象棋和将棋(日本象棋)以及围棋世界冠军项目。

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