首页> 外文期刊>Presence >Evaluating Rules of Interaction for Object Manipulation in Cluttered Virtual Environments
【24h】

Evaluating Rules of Interaction for Object Manipulation in Cluttered Virtual Environments

机译:在杂乱的虚拟环境中评估对象操纵的交互规则

获取原文
获取原文并翻译 | 示例
获取外文期刊封面目录资料

摘要

A set of rules is presented for the design of interfaces that allow virtual objects to be manipulated in 3D virtual environments (VEs). The rules differ from other interaction techniques because they focus on the problems of manipulating objects in cluttered spaces rather than open spaces. Two experiments are described that were used to evaluate the effect of different interaction rules on participants' performance when they performed a task known as “the piano mover's problem.” This task involved participants in moving a virtual human through parts of a virtual building while simultaneously manipulating a large virtual object that was held in the virtual human's hands, resembling the simulation of manual materials handling in a VE for ergonomic design. Throughout, participants viewed the VE on a large monitor, using an “over-the-shoulder” perspective. In the most cluttered VEs, the time that participants took to complete the task varied by up to 76% with different combinations of rules, thus indicating the need for flexible forms of interaction in such environments.
机译:提出了一组用于接口设计的规则,这些接口允许在3D虚拟环境(VE)中操纵虚拟对象。这些规则与其他交互技术不同,因为它们专注于在杂乱空间而不是开放空间中操纵对象的问题。描述了两个实验,当参与者执行被称为“钢琴演奏者的问题”的任务时,这些实验用于评估不同的交互规则对参与者的表现的影响。这项任务涉及参与者将虚拟人移动通过虚拟建筑物的各个部分,同时操纵虚拟人手中握持的大型虚拟对象,类似于在人体工程学设计的VE中模拟人工物料的模拟。整个过程中,参与者使用“过肩”视角在大型监视器上查看VE。在最杂乱的VE中,参与者使用不同的规则组合最多可以完成76%的时间,因此表明在这种环境中需要灵活的交互形式。

著录项

  • 来源
    《Presence》 |2002年第6期|591-609|共19页
  • 作者

    Ruddle R; Savage J; Jones D;

  • 作者单位

    School of Computing, University of Leeds, Leeds, U.K., LS2 9JT;

  • 收录信息
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号