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Effects of Tactile Augmentation and Self-Body Visualization on Affective Property Evaluation of Virtual Mobile Phone Designs

机译:触觉增强和自我身体可视化对虚拟手机设计情感特性评估的影响

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摘要

Product design is an iterative process that involves, among other things, evaluation. In addition to the intended functionality of the product, its affective properties (or "Kansei") have emerged as important evaluation criteria for the successful marketing of the product, Affective properties refer to consumers' psychological feelings about a product, and they can be mapped into perceptual design elements for possible design modification toward higher customer satisfaction. Affective properties of products in design can partially be assessed using the near photorealistic graphic rendering feature of the desktop computer-aided design tools, or rapid prototyping tools that can produce physical mock-ups. Recently, immersive virtual reality systems have been suggested as an ideal platform for affective analysis of an evolving design because of, among other things, the natural style of interaction they offer when examining the product, such as the use of direct and proprioceptive interaction, head tracking and first-person viewpoint, and multimodality.
机译:产品设计是一个迭代过程,其中包括评估。除了产品的预期功能外,其情感属性(或“关西”)已成为成功营销产品的重要评估标准。情感属性指的是消费者对产品的心理感受,可以将其映射融入可感知的设计元素,以实现可能的设计修改,从而提高客户满意度。可以使用台式计算机辅助设计工具或可以生成物理模型的快速原型制作工具的逼真的图形渲染功能,部分评估设计中产品的情感特性。近来,沉浸式虚拟现实系统已被建议作为对不断发展的设计进行情感分析的理想平台,这是因为,除其他因素外,沉浸式虚拟现实系统在检查产品时提供了自然的交互样式,例如使用直接和本体感觉交互。跟踪和第一人称视角以及多模式。

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