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Describing and Preserving Digital Object Environments

机译:描述和保存数字对象环境

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A digital object is not usable without a computing environment in which it can be rendered or executed. If we want to ensure the long-term usability of digital objects, so that they can be used in the face of changing formats, software, and hardware, it is necessary to either preserve their computing environments or to, at least, gather enough information, so that the computing environment can be reconstructed or adapted to a changed world. Digital preservation metadata is the information that is needed in order to preserve digital objects successfully in the long-term so that they can be deployed in some form in the future. Information that describes the sufficient components of the digital object's computing environment has to be part of its preservation metadata. Although there are semantic units for recording environment information in the de-facto standard for digital preservation metadata, PREMIS, these semantic units have rarely, if ever, been used. Prompted by increasing interest in the description of computing environments, this article describes requirements and solution proposals for defining an improved metadata description for computing environments.
机译:如果没有可以在其中渲染或执行的计算环境,则无法使用数字对象。如果我们要确保数字对象的长期可用性,以便可以在不断变化的格式,软件和硬件的情况下使用它们,则必须保留其计算环境或至少收集足够的信息,以便可以重建计算环境或将其适应变化的世界。数字保存元数据是长期成功保存数字对象所需的信息,以便将来可以以某种形式部署它们。描述数字对象的计算环境的足够组成部分的信息必须是其保存元数据的一部分。尽管在事实上的数字保存元数据标准PREMIS中有用于记录环境信息的语义单元,但很少使用这些语义单元(如果有的话)。由于对计算环境的描述越来越感兴趣,本文介绍了用于定义用于计算环境的改进的元数据描述的要求和解决方案建议。

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