In T. H. White's The Once and Future King (G. P. Putnam, 1958), Merlin educates a young King Arthur by transmogrifying him into other creatures. Sometimes Arthur is an ant, and considers everything in the world only as 'done' or 'not done'. Sometimes he is a falcon, overcome in mid-sentence by a desire to kill his conversational partner. For many of us, the game of wondering 'What is it like to be a wildebeest?' never loses its charm. In Animal Passions and Beastly Virtues, Marc Bekoff explores this question in the context of cognitive ethology.
展开▼
机译:在T.H. White的《昔日与未来之王》(G. P. Putnam,1958年)中,梅林通过将年轻的亚瑟王转化为其他生物来教育他。有时亚瑟(Arthur)是一只蚂蚁,并且只将世界上的所有事物视为“完成”或“未完成”。有时他是猎鹰,在句子中被杀死他的对话伴侣的欲望所克服。对于我们许多人来说,想知道“成为牛羚是什么感觉?”的游戏。永不失去魅力。在《动物激情与野兽美德》中,马克·贝科夫(Marc Bekoff)在认知伦理学的背景下探讨了这个问题。
展开▼