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Performance analysis of a caching algorithm for a catch-up television service

机译:追赶电视服务缓存算法的性能分析

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摘要

The catch-up TV (CUTV) service allows users to watch video content that was previously broadcast live on TV channels and later placed on an on-line video store. Upon a request from a user to watch a recently missed episode of his/her favourite TV series, the content is streamed from the video server to the customer's receiver device. This requires that an individual flow is set up for the duration of the video, and since it is hard to impossible to employ multicast streaming for this purpose (as users seldomly issue a request for the same episode at the same time), these flows are unicast. In this paper, we demonstrate that with the growing popularity of the CUTV service, the number of simultaneously running unicast flows on the aggregation parts of the network threaten to lead to an unwieldy increase in required bandwidth. Anticipating this problem and trying to alleviate it, the network operators deploy caches in strategic places in the network. We investigate the performance of such a caching strategy and the impact of its size and the cache update logic. We first analyse and model the evolution of video popularity over time based on traces we collected during 10 months. Through simulations we compare the performance of the traditional least-recently used and least-frequently used caching algorithms to our own algorithm. We also compare their performance with a "perfect" caching algorithm, which knows and hence does not have to estimate the video request rates. In the experimental data, we see that the video parameters from the popularity evolution law can be clustered. Therefore, we investigate theoretical models that can capture these clusters and we study the impact of clustering on the caching performance. Finally, some considerations on the optimal cache placement are presented.
机译:追赶电视(CUTV)服务使用户可以观看以前在电视频道上直播并随后放在在线视频商店中的视频内容。在用户请求观看他/她最喜欢的电视连续剧的最近错过的剧集时,内容从视频服务器流式传输到客户的接收器设备。这就要求在视频持续时间内设置一个单独的流,并且由于很难为此目的采用多播流(因为用户很少同时发出对同一集的请求),因此这些流是单播。在本文中,我们证明,随着CUTV服务的日益普及,网络聚合部分上同时运行的单播流的数量可能导致所需带宽的大量增加。网络运营商预见到这一问题并试图缓解它,因此将缓存部署在网络中的战略性位置。我们研究了这种缓存策略的性能及其大小和缓存更新逻辑的影响。我们首先根据我们在10个月内收集到的跟踪数据,分析并模拟了视频流行度随时间的变化。通过模拟,我们将传统的最少使用和最少使用的缓存算法的性能与我们自己的算法进行了比较。我们还将它们的性能与“完美的”缓存算法进行比较,该算法知道并且因此不必估计视频请求率。在实验数据中,我们看到来自流行度演变规律的视频参数可以聚类。因此,我们研究了可以捕获这些群集的理论模型,并研究了群集对缓存性能的影响。最后,提出了有关最佳缓存放置的一些考虑。

著录项

  • 来源
    《Multimedia Systems》 |2011年第1期|p.5-18|共14页
  • 作者单位

    SMACS Research Group, TELIN, Faculty of Engineering, Ghent University, Ghent, Belgium;

    Bell Labs, Alcatel-Lucent Bell, Antwerp, Belgium;

    SMACS Research Group, TELIN, Faculty of Engineering, Ghent University, Ghent, Belgium;

    SMACS Research Group, TELIN, Faculty of Engineering, Ghent University, Ghent, Belgium;

  • 收录信息 美国《科学引文索引》(SCI);美国《工程索引》(EI);
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

    IPTV; on-demand services; caching; catch-up TV;

    机译:IPTV;按需服务;缓存追赶电视;
  • 入库时间 2022-08-18 02:06:35

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