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A virtual DSP architecture for audio applications from a complexity analysis of MPEG-4 structured audio

机译:通过对MPEG-4结构的音频进行复杂性分析,为音频应用提供虚拟DSP架构

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摘要

The MPEG-4 audio standard provides several toolsets for natural and synthetic sound coding. Among them, the most innovative in terms of multimedia applications is Structured Audio (SA), which implements a high level, structured description of sound instead of the usual compression techniques based on psychoacoustics and subband analysis. SA permits to encode synthesis and processing algorithms by its Structured Audio Orchestra Language (SAOL), and it can theoretically be used to specify any other audio decoder. This great flexibility introduces a challenging implementation problem, which in a normative framework has to be solved by a systematic approach. In the first part of the paper, it is described how the SA decoding process can be analyzed in a platform independent way in order to determine the fundamental figures of this coding technique; it is then shown how the proposed method is being used for the MPEG-4 SA conformance test. In the second part the design of a virtual digital signal processor (DSP) architecture is presented, based on the results of the complexity analysis. This architecture is able to exploit the intrinsic data level parallelism of many Audio algorithms and to consistently reduce the implementation cost. Experimental results prove the effectiveness of the approach and its suitability for implementations on modern superscalar DSPs and multimedia processors.
机译:MPEG-4音频标准提供了几种用于自然和合成声音编码的工具集。其中,在多媒体应用方面最具创新性的是结构化音频(SA),它实现了声音的高级结构化描述,而不是基于心理声学和子带分析的常规压缩技术。 SA允许通过其结构化音频管弦乐队语言(SAOL)对合成和处理算法进行编码,并且从理论上讲,它可以用于指定任何其他音频解码器。这种巨大的灵活性带来了一个具有挑战性的实施问题,在规范框架中,必须通过系统的方法解决该问题。在本文的第一部分中,描述了如何以独立于平台的方式来分析SA解码过程,以确定该编码技术的基本原理。然后显示了所建议的方法如何用于MPEG-4 SA一致性测试。在第二部分中,基于复杂性分析的结果,介绍了虚拟数字信号处理器(DSP)架构的设计。这种体系结构能够利用许多音频算法的固有数据级别并行性,并始终如一地降低实现成本。实验结果证明了该方法的有效性及其适用于现代超标量DSP和多媒体处理器的实现。

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