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Cournot games with linear regression expectations in oligopolistic markets

机译:寡头市场中具有线性回归预期的古诺游戏

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In this paper, a Cournot game in an oligopolistic market with incomplete information is considered. The market consists of some producers that compete for getting higher payoffs. For optimal decision making, each player needs to estimate its rivals' behaviors. This estimation is carried out using linear regression and recursive weighted least-squares method. As the information of each player about its rivals increases during the game, its estimation of their reaction functions becomes more accurate. Here, it is shown that by choosing appropriate regressors for estimating the strategies of other players at each time-step of the market and using them for making the next step decision, the game will converge to its Nash equilibrium point. The simulation results for an oligopolistic market show the effectiveness of the proposed method.
机译:本文考虑信息不完整的寡头市场上的古诺博弈。市场由一些争夺更高收益的生产商组成。为了做出最佳决策,每个参与者都需要估计其竞争对手的行为。使用线性回归和递归加权最小二乘法进行估计。在游戏过程中,随着每个玩家关于其竞争对手的信息的增加,其对他们反应功能的估计变得更加准确。在此表明,通过选择适当的回归变量来估计市场每个时间段上其他参与者的策略,并使用它们进行下一步决策,游戏将收敛到其纳什均衡点。寡头垄断市场的仿真结果表明了该方法的有效性。

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