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Playful membership: embracing an unknown future

机译:好玩的会员资格:拥抱未知的未来

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This article studies the implications of current attempts by organizations to adapt to a world of constant change by introducing the notion of playful organizational membership. To this end we conduct a brief semantic history of organizational play and argue that when organizations play, employees are expected to engage in playful exploration of alternative selves. Drawing on Niklas Luhmann's theory of time and decision-making and Gregory Bateson's theory of play, the article analyses three empirical examples of how games play with conceptions of time. We explore how games represent an organizational desire to reach out - not just to the future - but to futures beyond the future presently imaginable. The article concludes that playful membership is membership through which employees are expected to develop a surplus of potential identities and continuously cross boundaries between real and virtual social worlds.
机译:本文通过引入嬉戏的组织成员概念来研究组织当前为适应不断变化的世界所做的尝试的含义。为此,我们对组织活动的语义历史进行了简要介绍,并认为在组织活动时,期望员工参与其他自我的有趣探索。本文利用尼古拉斯·卢曼的时间与决策理论和格雷戈里·贝特森的游戏理论,分析了三个游戏如何用时间概念进行游戏的经验性例子。我们探索游戏如何代表组织的触及欲望-不仅触及未来-而且触及目前可以想象到的未来。文章得出的结论是,好玩的会员资格是指期望员工通过这些会员发展出更多的潜在身份,并不断跨越现实与虚拟社会世界之间的边界。

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