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WAR: Weighted association rules for item intensities

机译:WAR:项目强度的加权关联规则

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In this paper, we extend the traditional association rule problem by allowing a weight to be associated with each item in a transaction to reflect the interest/intensity of each item within the transaction. In turn, this provides us with an opportunity to associate a weight parameter with each item in a resulting association rule; we call them weighted association rules (WAR). One example of such a rule might be 80% of people buying more than three bottles of soda will also be likely to buy more than four packages of snack food, while a conventional association rule might just be 60% of people buying soda will be also be likely to buy snack food. Thus WARs cannot only improve the confidence of the rules, but also provide a mechanism to do more effective target marketing by identifying or segmenting customers based on their potential degree of loyalty or volume of purchases. Our approach mines WARs by first ignoring the weight and finding the frequent itemsets (via a traditional frequent itemset discovery algorithm), followed by introducing the weight during the rule generation. Specifically, the rule generation is achieved by partitioning the weight domain space of each frequent itemset into fine grids, and the identifying the popular regions within the domain space to derive WARs. This approach does not only support the batch mode mining, i.e., finding WARs for the dataset, but also supports the interactive mode, i.e., finding and refining WARs for a given (set) of frequent itemset(s).
机译:在本文中,我们通过允许权重与交易中的每个项目相关联以反映交易中每个项目的兴趣/强度,从而扩展了传统的关联规则问题。反过来,这为我们提供了将权重参数与结果关联规则中的每个项目关联的机会;我们称它们为加权关联规则(WAR)。这种规则的一个例子可能是80%的人购买三瓶以上的苏打水也可能会购买四包以上的休闲食品,而传统的协会规则可能只是60%的人在购买苏打水时也会有可能购买休闲食品。因此,WAR不仅可以提高规则的置信度,还可以提供一种机制,通过根据潜在客户的忠诚度或购买量来识别或细分客户,从而更有效地进行目标市场营销。我们的方法通过首先忽略权重并找到频繁项集(通过传统的频繁项集发现算法)来挖掘WAR,然后在规则生成过程中引入权重。具体而言,通过将每个频繁项集的权重域空间划分为精细网格,并标识域空间内的流行区域以导出WAR,来实现规则生成。该方法不仅支持批量模式挖掘,即为数据集查找WAR,而且还支持交互模式,即为给定(一组)频繁项集查找和完善WAR。

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