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A study on VAL platform for 5G network for large-capacity data transmission

机译:大容量数据传输5G网络Val平台研究

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摘要

Recently, a lot of researches have been conducted on a platform that provides a Visual Programming development environment capable of 3D editing and interactive editing in an In-VR (Virtual Reality) environment so that VR/AR (Augmented Reality) contents can be quickly worked on. In this paper, a functional language-based VR/AR specialized language(VAL) and Visual Language were developed, and VR/AR prototypes were easily implemented using these languages on the platform. Then, prototypes based on the 5G network can be shared and collaborated with others, and content creation can be continued in Unity and Unreal without interruption. In addition, this paper shows the recognition process for users, the PS/CS check process and the node processing process for transmitting content by limiting the process for transmitting VAL-based mass data in 5G environment. The proposed platform can easily create a prototype of their intended VR/AR App (or content) even for users (beginners) who do not have a certain level of knowledge and experience in 3D graphics and software coding, and share it with others. It has characteristics that can be done. Consequently, we propose a method to use VAL more effectively in a 5G environment.
机译:最近,在一个平台上进行了大量研究,该平台提供了能够在VR(虚拟现实)环境中的3D编辑和交互式编辑的可视化编程开发环境,以便可以快速地工作VR / AR(增强现实)内容在。本文开发了一种基于功能语言的VR / AR专用语言(VAL)和视觉语言,并且在平台上使用这些语言轻松实现VR / AR原型。然后,可以与其他人共享和协作基于5G网络的原型,并且可以在Unity和Unreal中继续内容创建而不会中断。此外,本文通过限制5G环境中的传输基于VAT的质量数据的过程来显示用户,PS / CS检查过程和用于传输内容的节点处理过程的识别过程。即使对于在3D图形和软件编码中没有一定程度的知识和经验,也可以轻松地创建其预定的VR / AR应用程序(或内容)的原型的平台,并与3D图形和软件编码的经验,并与他人分享。它具有可以完成的特征。因此,我们提出了一种在5G环境中更有效地使用VAL的方法。

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